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UWP

via Introducing the Universal Windows Platform Bridges

Getting started with Windows is easier than you think. Whether you’re currently building for the web, other mobile platforms, or building a traditional Windows application, we want to help you bring your experience to the Windows platform.
The Universal Windows Platform is a single app platform that is available across all Windows device families, enabling you to reach a new user base and open up new revenue opportunities. From PCs to tablets, phones, HoloLens, Surface Hub, and soon to include Xbox and Raspberry Pi – you can reach all these devices and look great on them all using one store and one codebase.
Following the launch of Windows 10, we are also releasing four Universal Windows Platform Bridge toolkits that enable you to quickly bring your existing code base to the Universal Windows Platform and add capabilities such as live tiles, active notifications, and Windows Store in-app purchases. Each toolkit provides you with tools and run-time technologies that are tailored for your codebase.
Universal Windows Platform Bridge for the Android Runtime
For existing Android™ developers, ”Project Astoria” will enable you to build apps using Android code to target Windows 10 phones without having to leave your Android IDE.
In addition to extending the IDE, ”Project Astoria” will include a Windows phone emulator and interop capabilities that help your app (including UI and services) to run and look great on the Windows platform.
More information about ”Project Astoria” will be made available in Summer 2015, but in the meantime we are offering an invite-only preview for those interested in giving early feedback.
Universal Windows Platform Bridge for iOS

For existing iOS® developers, ”Project Islandwood” will enable you to build a universal Windows app from within Visual Studio 2015 using your existing Objective-C® code.

You will be able to import your Xcode® project into Visual Studio, tailor the app experience to run on each Windows device family, and extend your iOS code to take advantage of Universal Windows Platform capabilities.
More information about ”Project Islandwood” will be made available in Summer 2015, but in the meantime we are offering an invite-only preview for those interested in giving early feedback.

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